Sounds like you got your hands on something solid there Asi, only have one 
small point into this one;

On Wednesday, January 8, 2014 6:14:09 PM UTC, Asi Sudai wrote:
>
>
>    - Cons: Shotgun API query are slow ( even more so when it's not a 
>    local host )
>
>
  What are you using to benchmark the connection response time?  I ask 
since I used to claim the same until I measured it and felt quite silly 
over the results.  I had 3 servers to experiment with, a locally installed 
staging server, another local server being used for production, and a third 
hosted server located across the Atlantic.  Turns out the hosted server was 
giving the best response time!  Shocking and quite weird, I know, so I dug 
further into it, turned out in the case I refer to the actual response time 
between a local server and the hosted server on the other side of the 
planet was marginal and a single query returning a shot entity would 
actually return in less time than the local one.

  The answer was easy though, The Shotgun server itself was not lagging, it 
was the difference in code structure in what was being ran against it :)

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