Sounds like you got your hands on something solid there Asi, only have one small point into this one;
On Wednesday, January 8, 2014 6:14:09 PM UTC, Asi Sudai wrote: > > > - Cons: Shotgun API query are slow ( even more so when it's not a > local host ) > > What are you using to benchmark the connection response time? I ask since I used to claim the same until I measured it and felt quite silly over the results. I had 3 servers to experiment with, a locally installed staging server, another local server being used for production, and a third hosted server located across the Atlantic. Turns out the hosted server was giving the best response time! Shocking and quite weird, I know, so I dug further into it, turned out in the case I refer to the actual response time between a local server and the hosted server on the other side of the planet was marginal and a single query returning a shot entity would actually return in less time than the local one. The answer was easy though, The Shotgun server itself was not lagging, it was the difference in code structure in what was being ran against it :) -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/2b7d0512-d1a5-4096-990d-9751c3b66057%40googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
