Hey guys,i has been participated in some internetional outsourcing projects that need to install some exclusive plugins to open files correctly,what impressed me most was the poly mesh(or some other types) was packaged(or turned) into a custom locator type,can't be edited,when you select it,right click,no normal menu that initially belonged to polygon type popup,and can't paint weight for this kind of mesh with skincluster,even when i try to hide it from 'show' list,only 'locator' option works for it,.
I have some experience in creating custom node,but how to create a custom container(or any other name you call) for this demand?Some body help? -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/25e78983-3694-40c6-97f8-2228274bc34b%40googlegroups.com. For more options, visit https://groups.google.com/groups/opt_out.
