I've taken viewports and embedded them into my own Qt app to provide independent scene navigation. If the renderview is a Singleton instance, then it wouldn't work the same way that I have done it. My approach has been to create a new viewport to embed. On Feb 16, 2014 1:50 AM, "Mark Serena" <[email protected]> wrote:
> Hey, > > Just wanted to get a helpful push in the right direction if anyone knows. > I want to be able to insert the maya renderview (just the > rendering/rendered image) into my own qt layout to enhance it a bit with > some tools, but before I go too far I just wanted to see if anyone knows if > it is even possible to do such a thing? If not then it will only be a post > rendered tool. > My searching hasn't really shown me if it's entirely possible. > > Thanks, > Mark > > -- > You received this message because you are subscribed to the Google Groups > "Python Programming for Autodesk Maya" group. > To unsubscribe from this group and stop receiving emails from it, send an > email to [email protected]. > To view this discussion on the web visit > https://groups.google.com/d/msgid/python_inside_maya/8fe547dc-ebd2-4790-a041-73e8b3927eee%40googlegroups.com > . > For more options, visit https://groups.google.com/groups/opt_out. > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAPGFgA38Ec7UjhWBh2dbHp4xXqK-8%3DWVrRSj6-seXJpi_8eeWQ%40mail.gmail.com. For more options, visit https://groups.google.com/groups/opt_out.
