Regarding regex and such ... as long as you use scripts with predefine
naming conventions, you can rely on the same regex always working. That's
what we do here. In short, artists never get to name their files.

This causes file structures to get basically unreadable as every scene or
script file is generated by a script, but this is remedied by a project
manager inside of Nuke/Maya (PySide) which translates these file's names
into something more useful (based on a JSON containing a nicer and more
descriptive name). This also makes it possible to rename files and folders
whenever you like. It could cause some headache when rerouting Maya
references, but apart from that - not so much issues.

We don't use this for all software, though. Only for software which
supports python and pyside. Works better than you'd think.


Regards,
Fredrik

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