Hello all, 

Thanks for your answers Manuel and Marcus.

The notion of "Script Node" is apparently very appropriate, with a "on 
software frame render" setting.
Thank you Marcus.


However, it raises two question we could not solve so far.

First question : 
Is it possible to pass a Python variable to a Script Node ?
My idea is :
   1/ open my motion file BEFORE launching Maya's loop (parse the file 
header, check a series of things, etc)
   2/ pass a File object to the script node, so that on each Maya frame the 
corresponding data are read in the file.
However, I then need to let my scipt node access the File variable...

More generally, I think there is probably a mean to let a script node 
access parameters (Python variables, etc). But which is it ?


Second question : 
Apparently, a "script nodes" deletes itself when executed. Well... This 
sound a bit strange to me... Is there a mean to let a "on software frame 
render" script node be permanent, and be executed on each frame ?


Thank you very much for your upcoming answers,
best-

Nicolas (& colleagues)

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