Hello friends,
i have a piece of code here in python which gives me the 2d viewpoint coords of
the cursor whenever i click the mouse:
########################################
import maya.cmds as cmds
ctx = 'myCtx'
def onPress():
print cmds.draggerContext(ctx, query=True, anchorPoint=True)
if cmds.draggerContext(ctx, exists=True):
cmds.deleteUI(ctx)
cmds.draggerContext(ctx, pressCommand=onPress, name=ctx, cursor='crossHair')
cmds.setToolTo(ctx)
#########################################
What i need is to cast a ray whenever i click, coming from the viewpoint of the
camera and using the 2d coordinates generated by this script to check for the
intersection point on a poly mesh.
Then i just want it to return the 3d xyz coords of that intersection point
im pretty stuck with this. But im sure it can't be to extensive. I anyone can
help i would be super happpyyyyyy!!!
thanks,
Sam
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