Hello duders, this i think may not be possible, but wanted to check whether anyone knew anyhing:
so basically imagine you have a human (polygon) character and you select a vert on one of the legs. I want to know if it is possible to write a script which, given a specific vector, can analyse the (contiguous) cross section of the surface at that point. Then to have locators created at regular intervals around that perimeter cross section. hope this makes some sort of sense. Im working in python, but guess this would be an api sort of job. Any general hints would be great, thanks, Sam -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/31f8a4eb-bd89-4fdd-b303-067db9c85773%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
