Hello guys,
i'm quite new to python pymel in Maya and i want to do a simple thing as 
testing if my selection is a face or a edge.
Searching the net i saw that you can either use the filterexpand() or using 
something like a hack (if "MeshVertex" in selection[0].__repr__()), is 
there a more simple and straightforward way to do this simple test ? 

What i'am simply trying to achieve :

if selection is a face or a edge :
    do something

Thanks for your help.

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