Thanks, Robert. Makes sense now. Which is why this does work if you just use executeDeferred(), which doesn’t block in the same way.
Do you have experience with this across threads? Since it doesn’t return anything it’s a little tricky as a replacement, but if it’s thread-safe then I’ll certainly keep it in mind. -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAFRtmODwguT7K1okWYhuCyCnALCB1S0G2%3DCAG1j2hR8Sr%3DUsKQ%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
