Hey Guys, I'm working on some rigging tools for our transition from XSI to Maya. Right now, I'm just trying to get a decent duplicate symmetry tool, but I'm hitting some problems.
I'm still figuring out exactly how I want to script it. But with what I currently have, I'm having an issue with the rig updating after the duplicating. Basically, I have a group of controllers with a nurbsCurve CV's constrained to each controller. Those nulls and curve are grouped under a buffer transform. So I select the buffer transform and run my code. Everything duplicates fine, the groups with it's children, the curve, and the utility nodes that I'm using to constrain the CV's to the controls. If I graph the newly duplicated curve in the node editor, all the connections are correct. However, If I translate a control, the nurbsCurve doesn't move with the control. I finally tried breaking one of the connections and then remaking it. Now the curve moves correctly with the controls. What's making this happen, or how can I prevent this from happening? Thanks Kev -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/2e10093d-9616-43f2-b7f1-d9ad9ab1536f%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
