Nope. I have tried also with a path without accent Le mardi 3 mars 2015 17:27:55 UTC+1, Chris Lesage a écrit : > > My first guess would be the accent codes in the name in your path: > path = "/Users/francesco/Desktop/*Géosésame* > /Maya/sourceimages/selectionMaya" > > On Tue, Mar 3, 2015 at 5:13 PM, francois bonnard <[email protected] > <javascript:>> wrote: > >> Hey folks >> >> I am running Maya 2014 os windows 8.1 64 bits. >> >> I have dowloaded python PIL from this URL >> <https://mistermatti.wordpress.com/2014/02/04/maya-2014-with-pythons-pil-module/> >> and >> have installed the folder with the files in >> ...maya2014/python/Lib/site-packages/ >> >> Here is my script : >> >> import os >> import maya.cmds as cmds >> from PIL import Image >> >> #change the path here >> path = >> "/Users/francesco/Desktop/Géosésame/Maya/sourceimages/selectionMaya" >> >> >> #list the items in the folder >> dir = os.listdir(path) >> >> junk = [".mayaSwatches", ".DS_Store", ".picasa.ini"] >> >> >> for texture in dir: >> if texture not in junk: >> #Load Image in Pillow >> img = Image.open(texture) >> #create a nurbsPlane for each texture >> mesh = cmds.nurbsPlane(name = texture) >> #create a shader >> shader=cmds.shadingNode("blinn",asShader=True) >> #a file texture node >> name = texture.split(".")[0] >> file_node=cmds.shadingNode("file", name = "file_" + name, >> asTexture=True) >> #assign a texture >> cmds.setAttr( "file_" + name +'.fileTextureName', path +'/'+ >> texture, type="string") >> >> # a shading group >> shading_group= >> cmds.sets(renderable=True,noSurfaceShader=True,empty=True) >> #connect shader to sg surface shader >> cmds.connectAttr('%s.outColor' %shader ,'%s.surfaceShader' >> %shading_group) >> #connect file texture node to shader's color >> cmds.connectAttr('%s.outColor' %file_node, '%s.color' %shader) >> cmds.select(mesh) >> cmds.hyperShade( assign=shader) >> >> Here is the issue : >> >> # Error: line 1: IOError: file C:\Program >> Files\Autodesk\Maya2014\Python\lib\site-packages\PIL\Image.py line 1952: 2 >> # >> >> Obviously the issue is on this line : >> >> img = Image.open(texture) >> >> What Do I miss ? >> >> Thanls for the help >> >> Fransua >> >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Python Programming for Autodesk Maya" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected] <javascript:>. >> To view this discussion on the web visit >> https://groups.google.com/d/msgid/python_inside_maya/a7e7c289-b5e4-4fd1-a7c2-c20b511b074d%40googlegroups.com >> >> <https://groups.google.com/d/msgid/python_inside_maya/a7e7c289-b5e4-4fd1-a7c2-c20b511b074d%40googlegroups.com?utm_medium=email&utm_source=footer> >> . >> For more options, visit https://groups.google.com/d/optout. >> > >
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