Sorry, how do I create a generic python module, newbie to this, yet to being my python quest :)

Anthony Tan wrote:

I suspect this is rehashing something stupidly obvious, but are you
able to just create your own generic python module (e.g. a dir within
your scripts area with an __init__.py placeholder) and import it? I.e.
is it a problem importing NSUV, or does the issue extend to something
generic?
On Mon, Apr 20, 2015, at 06:45 AM, Crest Christopher wrote:

When I remove the Maya.env file, surprisingly a new Maya.env is
created, now that is not the surprise, the surprise is, it loads a
five month old Maya.env file, not a blank environment file, when I
run the same command as mentioned;
import NSUV
reload(NSUV)
I continue to get this error; # Error: line 1: ImportError: file
<maya console> line 1: No module named NSUV #.
Justin Israel wrote:

Not sure how to solve your problem at this point then. Seems you have
a ghost in the machine.
Did you try removing the custom Maya env and trying a standard install
to a scripts location?
On Mon, 20 Apr 2015 1:46 AM Christopher. <crestchristop...@gmail.com
<mailto:crestchristop...@gmail.com>> wrote:
I can confirm I see the location where NSUV exists usin g the
command you posted.
On Sunday, April 19, 2015 at 12:41:30 AM UTC-4, Justin Israel wrote:
That is where I think your problem is. If you have made a
custom script location, and set that as your maya script path,
and placed a python package in there, then it won't work. Maya
by default has the default script locations also on the
PYTHONPATH. But in your custom Maya script location, I doubt
it too is on the PYTHONPATH. Can you do the following from the
Script Editor
import sys
for p in sys.path :
print p
And confirm that you see the location where your NSUV python
package exists?
On Sun, 19 Apr 2015 11:08 AM Christopher.
<crestchr...@gmail.com> wrote:
MAYA_SCRIPT_PATH = C:\[folder name]\[sub-folder-name]\scripts
PYTHONPATH = C:\""\""\pythonscripts\
That is exactly how I have it laid out in my Maya.env
file. All script get placed in the scripts folder, all
&n bsp; python scripts, get placed in the python folder. In this
case NSUV gets placed in the scripts folder, I have tested
it in the python scripts folder as well with no positive
results.
On Saturday, April 18, 2015 at 4:20:17 PM UTC-4, Justin
Israel wrote:
I just grabbed a copy of that Nightshade plugin and
tried it. Worked right away. Are you sure you followed
&n bsp; the instructions? I just copied over the contents of
the bundled "scripts" directory to my Maya's scripts
location. I happened to put it in the shared scripts
location, on my mac:
|$ ls -1 /Users/justin/Library/Preferences/Autodesk/maya/scripts
NSUV
calcUVStats.py
&nb sp; texturePanel_NSUV.mel
texturePanel_NSUV_2015.mel
textureWindowCreateToolBar_NSUV.mel
textureWindowCreateToolBar_NSUV_2014.mel
textureWindowCreateToolBar_NSUV_2015.mel
|
The NSUV package gets picked up because the shared
; scripts location is on the default Maya pythonpath
Maybe post what your installation location looks like?
I haven't tried to customize my Maya.env to point
specifically to this or anything. More information
would be helpful.
On Sun, Apr 19, 2015 at 7:41 AM johan Borgström
<jo...@petfactory.se> wrote:
&n bsp; Maybe a missing __init__.py ?
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