So we have a carefully setup facial control board setup in cm's but needs to run it in a client scene set in meters, no problem right? Unfortunately because all the sliders are carefully setup with limits on the transforms of 0-1 when the scene comes into Maya in meters, all those transforms are recalculated and reset to 0.01, including all the transform limits.
All reasonable I guess, question is, is there a fast painless way of re-building or adjusting the rig to work with the new units yet still retain all of it's original transforms and limits? Even if I scale, reset the limits and get it so that the transforms are driving 0-1 the final output node, which all the sliders drive, ends up with values of 100 unless I then disconnect all the final output values and force a unitConversion node in there too. Must surely be a better way, been a long day! thanks Mark ------------------------------------- Mark Jackson CEO / Technical Director red9consultancy.com -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAGQH2FGXCAZ30MqmZsSOC%2Bw3HSeqZyJscBQcOMymZtjCKuYUmg%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
