Great, thank you guys for your help ! Didn't have time (yet !) to check the two last links (right now, i'm on drumboy's version, the first link =), but that looks like a great pack of examples to start ! Thank you very much =)
Le samedi 16 mai 2015 23:16:41 UTC+2, fruity a écrit : > > Hello everyone, > > I'd like to create own node editor using python or mel. The idea would be > to have my own nodes (represented by square pictures, for instance, and > acting like buttons. so that i can attach any cmd i want to them) that i > could manipulate just like a node in a 2d space. > > I was thinking it may be possible with treeView cmd, by cheating with some > callback which could trace mouse movements, but i didn't find anything > concrete yet... > > Does anyone have an idea on how to achieve this or even if it's possible ? > (also considering i can't use qt) > > Thank you ! -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/b75814f7-dfe5-46db-80d0-6995b76b5def%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
