Hello all, I'm working on pushing my Qt skills to the next level, and am moving from PySide into C++ for that (mostly to work on some realtime OpenGL so I can move to that from DirectX).
In Pyside, for the last two years or so, I've avoided Qt Designer like the plague, due to a host of problems I had when migrating to PySide from PyQt, and the subsequent advice I received on this forum. I've gotten used to specifying my entire UI in code, and I'm rather fond of that approach, but as I've been working with C++, it seems that the designer and its resulting UI is at least an order of magnitude more stable than it was in PyQt/PySide. Does this match up with anyone else's experience? For the folks who use Qt with C++ on a daily basis, do you tend to still hardcode your UI's? Just a general question :) Thanks all! Joe -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/CAM33%3Da5gZBu9uNkP8mYWfYWfzgW0urcY_jPL4vCuFQOhx%3Dm8Dw%40mail.gmail.com. For more options, visit https://groups.google.com/d/optout.
