Hey guys,

I am working on a mesh extrusion node, so I am duplicating the faces using 
MFnMesh.duplicateFaces() and moving them with face normals vector using a 
distance attribute, now the problem I am having is that when I duplicate 
the faces the new face Ids have no pattern and their faceIds are really 
weird and I cant get the faceIds corresponding to its original face.

Is there a way I can get the faceId from it because is just returns a 
Status and nothing else.

Also I have another question is that in duplicate faces it says: 

MStatus 
<http://docs.autodesk.com/MAYAUL/2014/ENU/Maya-API-Documentation/cpp_ref/class_m_status.html>
 duplicateFaces(MIntArray 
<http://docs.autodesk.com/MAYAUL/2014/ENU/Maya-API-Documentation/cpp_ref/class_m_int_array.html>
 & faceList,MFloatVector 
<http://docs.autodesk.com/MAYAUL/2014/ENU/Maya-API-Documentation/cpp_ref/class_m_float_vector.html>
 * translation )
Now it allows me to enter a list of faces but in translation it only 
accepts 1 vector, thats not possible if i duplicate more than 1 face and 
move them with just 1 vector.

If anyone knows how i can use separate vectors for each face in a list 
would be awesome.

Thanks in advance.

D.

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