Hey guys, I am more a programmer so my understanding Maya is limited. So I am making a Validator for my scenes and I need to clean up the Geo, right now I am noticing that there are mesh's that have duplicated shapes that rename themselves to 'polySurfaceShape6432' and this is conflicting seeing how there can be 5+ shapes that share the name 'polySurfaceShape6432'. Is there a way in Python I can tell how many shapes are on a node? I don't want to iterate through each object in the scene and compare it to another object to see if it has the same name.
Any help would be appreciated, thanks! Cheers, -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/python_inside_maya/fb759883-a615-4473-829f-d7a677ebda63%40googlegroups.com. For more options, visit https://groups.google.com/d/optout.
