I'm perplexed on what is the best direction to follow ?
Arvid Schneider wrote:
Unfortunately it's not that simple :/
As Justin suggested to install a QEvent on Maya's MainWindow would to
the trick I guess. You can query the active window, or under pointer,
but it's all messy and just a hack.
A possibility would be to change the outliner.mel file (not sure the
proper name) but that would be probably just for local fixes.
Arvid Schneider
Look Develpopment | Lighting TD | Show TD
www.arvidschneider.com <http://www.arvidschneider.com>
On Oct 3, 2015, at 22:02, Crest Christopher
<[email protected] <mailto:[email protected]>> wrote:
I assume an event filter would save the U.I changes ?
I was hoping when writing the code I could use the outlineEditor
command to manipulate the outliner window, unfortunately, no.
Justin Israel wrote:
Yea I have found that same kind of outcome when trying to mess with
built-in UI elements in Maya. I think mine was trying to hook into
viewport behavior and also finding that things reset each time the
view layout changes and rebuilds them. Pretty sure the only real way
to tackle it is to install an event filter on the entire app and try
to catch the desired changes.
On Sun, Oct 4, 2015 at 7:34 AM Arvid Schneider
<[email protected] <mailto:[email protected]>> wrote:
That again, is a really annoying thing in maya.
When it's docked it's a panel. When it's floating it's a window.
When you want to hook up code to either one, for instance a
custom right click menu entry, it only lives so long until you
close it. When you change viewport to single view, the outliner
object is deleted, and so is your custom stuff.
So you need a callback to hook up you code..I didn't find a
great way yet to hack something into it.
Any help is welcome!
Arvid Schneider
Look Develpopment | Lighting TD | Show TD
www.arvidschneider.com <http://www.arvidschneider.com>
On Oct 3, 2015, at 19:13, Christopher.
<[email protected] <mailto:[email protected]>>
wrote:
When docking a panel, in this case, the outliner. Most of the
code I find start with outlinerWindow, yet the docs only
mention outlinerEditor & outlinerPanel ?
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