I'm going nut, I can no longer deal with the API, how the fuck Am I suppose 
to merge things of an existing mesh already instanced in MFnMesh() within a 
node, how!?

recreating the mesh is too, too redundant... I tried ..

adding polygons piece by piece with MFnMesh::addPolygon() ? I tried, and 
the mergeTolerance thing didn't even worked , tears are flowing..

-- 
You received this message because you are subscribed to the Google Groups 
"Python Programming for Autodesk Maya" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
To view this discussion on the web visit 
https://groups.google.com/d/msgid/python_inside_maya/67627ad3-3fd5-4da8-a3c1-39f370cc37a0%40googlegroups.com.
For more options, visit https://groups.google.com/d/optout.

Reply via email to