It's not that complicated. It's masked api. Once you know the API it's very 
simple to convert the pymel. Indeed the number of people who read the mel 
is more and more reduced. I can translate or write the mel but I do not 
like to use it so much :)
With the nodal I find the expressions less and less useful, but parse an 
ascii file is indispensable in maya. The number of times we had big problem 
and the only solution was to take the file ascii ... I even saw scripts 
that allowed to render a binary file in ascii. They are not very clean but 
it saves your life. I did not look too much at the 2017 version yet. The 
few tests I have done have ended in crash and the long-awaited optimization 
is far from the expectations of users ...

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