In your loop, multiply i by your increment of choice. So, if you're trying
to do an increment of 2, the cubes would be at:

x, 0, z
x, 2, z
x, 4, z

and so on.



On Tue, Aug 29, 2017 at 4:27 PM, jettam <[email protected]> wrote:

> I'm really new to python, and I've been doing some tutorials on youtube.
>
> This simple script makes a cube 10 times and stacks it 1 unit on top of
> itself. I want to know how can I make it stack 2 units ontop or any
> arbitrary number I give it?
> Thanks in advance.
>
>
>
> import maya.cmds as cmds
>
> cubeList = cmds.ls( 'myCube*' )
> if len(cubeList) >0:
>     cmds.delete(cubeList)
>
> result = cmds.polyCube(w=1, h=1, d=1, name='myCube#')
> transformName = result[0]
>
> for i in range (0,10):
>     instanceResult= cmds.instance(transformName, name='%s_inst#' %
> (transformName))
>     cmds.move(x,i,z, instanceResult)
>
>
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