Hi jettam, 

the piece of code that is making your objects move incrementally is the:

for i in range (0,10):
    cmds.move(x,i,z, instanceResult)

if you want each block to move a specific amount per a loop:

offsetPerIndex = 2
for i in range (0,10):
    y = i * (offsetPerIndex + 1) # 1 represents the object size
    cmds.move(x,y,z, instanceResult)


On Wednesday, 30 August 2017 09:27:07 UTC+10, jettam wrote:
>
> I'm really new to python, and I've been doing some tutorials on youtube.
>
> This simple script makes a cube 10 times and stacks it 1 unit on top of 
> itself. I want to know how can I make it stack 2 units ontop or any 
> arbitrary number I give it?   
> Thanks in advance. 
>
>
>
> import maya.cmds as cmds
>
> cubeList = cmds.ls( 'myCube*' )
> if len(cubeList) >0:
>     cmds.delete(cubeList)
>
> result = cmds.polyCube(w=1, h=1, d=1, name='myCube#')
> transformName = result[0]
>
> for i in range (0,10):
>     instanceResult= cmds.instance(transformName, name='%s_inst#' % 
> (transformName))
>     cmds.move(x,i,z, instanceResult)
>     
>

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