Hello all,
I'm trying to import a blendshape attribute map from a texture file. I
expect I must be going about it the wrong way though as I can't seem to get
it to work no matter how I try it. Here is what I'm doing currently:
import maya.cmds as cmds
cmds.artAttrPaintVertexCtx('artAttrBlendShapeContext')
ctx = pm.currentCtx()
cmds.setToolTo(ctx)
cmds.artAttrPaintVertexCtx(ctx, ifl='P:\BsMaps\half_l.tif',
importfilemode='luminance')
I'm getting this:
// Error:
# Traceback (most recent call last):
# File "<maya console>", line 2, in <module>
# RuntimeError: //
FWIW, the page I'm trying to use for reference
-
http://download.autodesk.com/us/maya/2011help/CommandsPython/artAttrPaintVertexCtx.html
If anyone has done this before, or knows what I'm doing wrong, a hint would
be amazing!
Thanks
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