Thanks Micheal for answer me so quickly, I took a few days to clarify my
ideas and now i'll be more specific. I need to achieve a simulation by
Maya, I have to simulate a structure subject to deformation, I have python
code for deformation, I dont 'know yet how perform that with Maya. I think
that i need to create a DG node that describe the structure (with
dimensions structure as input (width,height,ecc) and mesh as output) and a
deformer node that take structure mesh as input, perform the deformation in
deform() method and then retrieve deformed mesh as output. Can i do it?


Il 13 nov 2017 00:51, "Michael Boon" <[email protected]> ha scritto:

This may not be the right place to ask, depending on what exactly you mean
by that. You definitely need to be more specific about what you're trying
to achieve.

And start with the docs, and the various tutorials and help sites around
the web, where the information you want is probably already written down or
recorded. If you've tried it and you get stuck, then come to a forum with
specific questions and someone will probably help you quickly.


On Saturday, 11 November 2017 00:49:04 UTC+11, Valerio Caravani wrote:
>
> Hi guys! i'm new here, i'm a student who has just begun to start using
> Maya and Python programming in Maya,
> I would like to have some information about how to make curves or surfeces
> animation by moving control points.
>
> Thanks,
> Valerio
>
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