A plug connected to an animCurve* node could be considered "keyed". So what
you could do is look for whether something is connected to the plug, and
whether the connected node is an animation curve.

On 16 February 2018 at 15:26, justin hidair <justinhid...@gmail.com> wrote:

> That’s what I don’t know but I don’t have the time to look into it right
> now , maybe someone knows here ?
>
>
>
> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
> Windows 10
>
>
>
> *From: *Pontsho Maseko <masekopont...@gmail.com>
> *Sent: *Friday, February 16, 2018 2:59 PM
>
> *To: *Python Programming for Autodesk Maya
> <python_inside_maya@googlegroups.com>
> *Subject: *Re: [Maya-Python] Memory leak in Maya Python API 1.0
>
>
>
> Is there as safe way to query keyed attributes, doesnt have to be with the
> MAnimUtil in maya api 2.0?
>
> On Friday, February 16, 2018 at 4:44:05 PM UTC+2, justin hidair wrote:
>
>
>
> * fin(d)AnimatedPlugs(path, plugs)
>
> Also I’d suggest to use python API 2.0, but I didn’t find an equivalent to
> findAnimatedPlugs() after a quick lookup
>
> Sent from Mail <https://go.microsoft.com/fwlink/?LinkId=550986> for
> Windows 10
>
>
>
> *From: *Pontsho Maseko
> *Sent: *Friday, February 16, 2018 2:25 PM
> *To: *Python Programming for Autodesk Maya
> *Subject: *Re: [Maya-Python] Memory leak in Maya Python API 1.0
>
>
>
> Plugs = om.MPlugArray()
>
> path = om.MDagPath() # The path to the node working with
>
>
>
> om.MAnimUtil.finAnimatedPlugs(path, plugs) # This by definition should return 
> keyed attributes a MPlugs
>
>
>
> I am trying to get attributes that are keyed.
>
>
> On Friday, February 16, 2018 at 3:44:58 PM UTC+2, Marcus Ottosson wrote:
>
> Could you post an example of what you are currently trying?
>
>
>
> On 16 February 2018 at 13:18, Pontsho Maseko <maseko...@gmail.com> wrote:
>
> Does anybody here knows, a way to find animated plugs with the the python
> API. The python API 1.0's MAnimUtil gives me a memory leak report
> "swig/python detected a memory leak of type 'MAnimUtil *', no destructor
> found." then crushes maya.
>
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