Unless I'm mistaken, the Euler rotations (0, 0, -120) and (180,180, 60) are 
identical for any rotation order.
Having said that, you don't have those. You have roughly (180, 180, -60) 
for your second one, plus there's an extra 2 degrees in the first one.
I'd be looking at AK Eric's suggestion that the objects are in different 
parent spaces.

On Wednesday, 30 May 2018 23:03:16 UTC+10, illunara wrote:
>
> Hi, it's a joint and it has it own values on jointOrientation and 
> rotateAxis. But  when i extract euler-rotation value from 
> MTransformationMatrix, i have switch the rotateOrder match to the target as 
> well.
>
> On Wed, May 30, 2018 at 2:53 PM, python <mr....@gmail.com <javascript:>> 
> wrote:
>
>> Hi.
>>
>> I would check also if 'rt_arm_loArm_fk_ctrl' is a joint (with a shape on 
>> it), with some rotate axis or joint orient values.
>>
>> Le mardi 29 mai 2018 13:04:33 UTC+2, illunara a écrit :
>>>
>>> Hi everybody
>>> I have a question about euler rotation, you will find below the link to 
>>> an picture
>>>
>>> https://ibb.co/gUTd0y
>>>
>>> These 2 objects have same local space, rotate-order, position, identical 
>>> rotation but difference rotate-value, is this a gimbal-lock issues? how can 
>>> i retrieve the "similify rotate value" (0,0,-122) instead of (180, 180, 
>>> -60)?
>>>
>>> I'm using Maya 2017 Thanks
>>>
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