On Fri, Jul 20, 2018 at 10:49 AM yann19 <yangki...@gmail.com> wrote:

> I added that command in, to ensure that animation is being baked properly
> in each frame across the frame range defined.
>
> I tried commenting out that particular line, only the first frame is being
> baked while the rest of the frames are static....
>

Does it make a difference if you only change the current time once, after
all the keyframes are set? Or what about using currentTime(frame,
update=False) ?


>
>
> On Thursday, July 19, 2018 at 2:51:27 PM UTC-7, Justin Israel wrote:
>>
>> Is the cmds.currentTime(frame) necessary, if you are already passing a
>> "time" value to setKeyframe()? I imagine you are wasting a bunch of cpu
>> time changing the current frame in the scene and triggering updates.
>>
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