That's not working as I want. But thankyou bro.. I'll try to combine it 
with this one I found : 
I think the key is I have to put my task into maxlimit and right now I'm 
thinking to solve it. 
Thanks for enlighting me up!   


def progress():

    cmds.progressWindow(title='Progress Bar', progress=0, status='Progress 
: 0%%', isInterruptable=False)
    limit = 1000000
    step = 1
    for i in xrange(limit):
        progress = 100.0 / limit * i
        if progress % step:
            continue
        cmds.progressWindow(e=True, progress=progress, status='Creating 
Directory : %d%%' % progress)
        
    cmds.progressWindow(endProgress=True)
    
    cmds.progressWindow(title='Progress Bar', progress=0, status='Progress 
: 0%%', isInterruptable=False)
    for i in xrange(limit):
        progress = 100.0 / limit * i
        if progress % step:
            continue
        cmds.progressWindow(e=True, progress=progress, status='Copying 
Files : %d%%' % progress)
        
    cmds.progressWindow(endProgress=True)
    
progress()
message = cmds.confirmDialog(message="Successfully Copied!         ", ma = 
'left', icn='information')






















On Tuesday, August 7, 2018 at 12:14:02 AM UTC+7, Virbhadra Gupta wrote:
>
> First you need to import 
>
> import maya.mel as mel
>
> and your moveButton function will look like this
>
> def moveButton(*args):
>     listItem = cmds.textScrollList( 'scrollList', q=True, si=True)
>     # accessing maya Main progreas bar
>     bar_name = mel.eval('$tmp = $gMainProgressBar')
>     # creating bar
>     cmds.progressBar(bar_name, e=True, bp=True, ii=True, status='"Your 
> Message...', max=len(listItem))
>     barCount=0
>     for item in listItem:
>         episode = item.split('_')[1]
>         scene = item.split('_')[2]
>         shots = item.split('_')[3]
>         phase = item.split('_')[4]
>         finalpath =  'B:/PROJECT/JTM03/' + episode + '/' + 
> phase.split('.')[0] + '/'
>         newFileName = 'JT_' + episode + '_' + scene + '_shot' + 
> shots.split('SH')[1] + '_ani.ma'
>         srcfile = finalpath + item
>         dstdir = 'V:/J_Team/3D/Shots/' + episode + '/' + scene + '/shot'+ 
> shots.split('SH')[1] + '/'
>         finaldst = 'V:/J_Team/3D/Shots/' + episode + '/' + scene + 
> '/shot'+ shots.split('SH')[1] + '/' + newFileName
>         if not os.path.exists(dstdir):
>             os.makedirs(dstdir)
>         shutil.copy2(srcfile, finaldst) 
>         # adding progress in bar
>         cmds.progressBar(bar_name, edit=True, step=barCount)
>         barCount+=1
>     # Ending bar
>     cmds.progressBar(bar_name, edit=True, endProgress=True)
>
>
> On Monday, August 6, 2018 at 5:16:16 PM UTC+5:30, Yoga Yasahardja wrote:
>>
>>
>> Hi, so I'm new to maya python and have created a tools that when I 
>> pressed the button, that will copy files to destination. 
>> As for more practice and make it cool, I want to create a progress bar 
>> when maya doing this work. This things also can let people clear wheter the 
>> job has been finished or not. 
>> I don't get how the cmds.progressBar work for this things, and how to put 
>> it. Some enlighten would be very appreciated. :) 
>>
>> I also didn't get what is this and how to use it (found in this forum) : 
>> gMainProgressBar = maya.mel.eval('$tmp = $gMainProgressBar')
>>
>> Because that's leads me to nothing. 
>>
>> This is a copy of my script. 
>>
>>
>> --------------------------------------------------------------------------------------------------------------------------
>>
>>
>> import maya.cmds as cmds
>> import os
>> import shutil
>>
>> if cmds.window('fileMover', exists=True):
>>     cmds.deleteUI('fileMover', window=True)
>>
>> folder = os.listdir("B:/PROJECT/JTM03")
>> ep = []
>>
>> for item in folder:
>>     if len(item) <= 6:
>>         ep.append(item)
>>
>> def moveButton(*args):
>>     listItem = cmds.textScrollList( 'scrollList', q=True, si=True)
>>     for item in listItem:
>>         episode = item.split('_')[1]
>>         scene = item.split('_')[2]
>>         shots = item.split('_')[3]
>>         phase = item.split('_')[4]
>>         finalpath =  'B:/PROJECT/JTM03/' + episode + '/' + 
>> phase.split('.')[0] + '/'
>>         newFileName = 'JT_' + episode + '_' + scene + '_shot' + 
>> shots.split('SH')[1] + '_ani.ma'
>>         srcfile = finalpath + item
>>         dstdir = 'V:/J_Team/3D/Shots/' + episode + '/' + scene + '/shot'+ 
>> shots.split('SH')[1] + '/'
>>         finaldst = 'V:/J_Team/3D/Shots/' + episode + '/' + scene + 
>> '/shot'+ shots.split('SH')[1] + '/' + newFileName
>>         if not os.path.exists(dstdir):
>>             os.makedirs(dstdir)
>>         shutil.copy2(srcfile, finaldst) 
>>
>>
>> def printMenu( episodes ):
>>     if cmds.textScrollList('scrollList', exists=True):
>>         cmds.deleteUI('scrollList', control=True)
>>     epFolder = []
>>     directory = os.listdir("B:/PROJECT/JTM03/"+str(episodes)+"/ANM")
>>     for file in directory:
>>         if file.endswith(".ma"):
>>             epFolder.append(file)
>>     
>>     cmds.textScrollList( 'scrollList', append=epFolder, ams=True, w=300)
>>     if cmds.button('moveButton', exists=True):
>>         cmds.deleteUI('moveButton', control=True)
>>     cmds.button('moveButton', label='MOVE TO CLIENT FOLDER', w=300, h=50, 
>> c=moveButton)
>>
>> #WINDOW 
>> window = cmds.window('fileMover', title='FILE MOVER', sizeable=False)
>> cmds.columnLayout()
>> cmds.optionMenu( label='   EPISODES  ', changeCommand=printMenu, w=300, 
>> h=40 )
>> ##dropdown menu
>> for i in range(0,len(ep)):
>>     cmds.menuItem( label = ep[i] ) 
>>
>> cmds.showWindow( window )
>>
>

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