https://groups.google.com/forum/m/#!searchin/python_inside_maya/Plugin/python_inside_maya/QP7twlg54C4

czw., 23 sie 2018, 00:06 użytkownik <fruityfr...@gmail.com> napisał:

> Hi,
>
> I'm compiling a plugin in a different environment from usually, and I'm
> experiencing some weird behaviors :
> What I usually do when I modify my plugin is (in a scene where the plugin
> is loaded already) :
> - delete any node from the plugin
> - flush undo
> - unload the plugin
> - reload the plugin
> - create my node
>
> What happens here is my plugin won't be updated, even after recompiling /
> unloading-reloading it. If I restart maya, however, it will reload my
> plugin correctly.
>
> I assume maya is keeping the .so in memory somehow (maybe creating an nfs
> copy ? but I couldn't find it), but I wonder how to clear it, and why it
> never happened to me before...
>
> Any idea ?
> Thanks
>
> (I tried with maya 2016, 2017, 2018, on linux)
>
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