Always wondered if mel or derivative of C# basically is faster than py?  Or as 
they are both script languages perhaps not much different.

 

From: python_inside_maya@googlegroups.com 
[mailto:python_inside_maya@googlegroups.com] On Behalf Of Justin Israel
Sent: Monday, April 05, 2021 4:01 PM
To: python_inside_maya@googlegroups.com
Subject: Re: [Maya-Python] C++ speed/efficience in Maya

 

 

 

On Tue, Apr 6, 2021 at 8:32 AM João Victor <joaovictor...@gmail.com 
<mailto:joaovictor...@gmail.com> > wrote:

Hey guys,

Could somebody help me in some doubt?

How faster C++ could be in Maya, compared to python API in general?

Is this something that worth to work with for what kind of programs (generally)?

 

Python is considered a relatively "slow" language, compared to C++. Because 
python is dynamically typed and interpreted, there is a lot more overhead 
involved with every variable access or function call, where python has to look 
up attributes and check types. A language like C++ is statically typed and 
compiled, so most of that overhead is gone since it has been determined at 
compile time. 

 

In terms of real world speed differences, and even more specifically to Maya, 
that will come down to what operations you are really doing. If you were to 
create a loop that runs over all points on a mesh, that could definitely be 
slower in python. C++ helps when there are critical sections of your code where 
performance must be very high, and profiling your code can tell you where the 
slow spots exist.

 

There is also a difference between using the Maya Commands module, vs using the 
Maya API that wraps the C++ sdk. More of the heavy lifting is moved into the 
C++ side when using the Maya API, whereas using the Maya commands has more 
python overhead.  

 

You could write a deformed in Python, but you might find it performs too slowly 
and then needs to be rewritten in C++. However, Python does help to speed up 
prototyping time and figure out where performance problems actually exist. On 
the other hand, you could write UI code or file translators, or renamers, or 
validators in Python and never see a need for C++ in those tools.

 

 

 

Thanks in advance!

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