Well, I have now got a small demo app working, which makes use of SDL
LoadBMP, Surface, blit, audio (wav), keysym, and draw functions. I have
compiled a small DLL, that allows access to these functions through ctypes,
and it works very well. The core of the application is a python script,
which then calls the other functions as required.

I will try to post a link shortly, for any one who would like to take a
look. I am wondering whether this whole exercise is kind of re-inventing the
wheel, since pygame-ctypes was already attempted. However, so far everything
seems to be working smoothly, and I am quite encouraged by the results.

Adam
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