On Jan 18, 2005, at 12:29, Chris Barker wrote:
Bob Ippolito wrote:On Jan 16, 2005, at 5:00, Pete wrote:I have been wondering what to use for my next project which involves a simple static window with graphical image background and drop down lists with dynamic content.If you use PyObjC, all of the widgets you need are already part of Cocoa, so you probably only really have to write code that populates the lists... which might be really trivial if you can require Mac OS X 10.3+ and use Cocoa Bindings.
Another option is wxPython. If you want portability, that's the best way to go.
Using PyObjC will build a smaller application too.
wxPython is large as well, so if you need small, probably PyObjC, if you need portable, probably wxPython is your best bet. If you need both, your out of luck.
Consider PyGame if you need fast raster graphics.
I don't think fast is the right word for it :) pygame is actually rather slow in comparison to Apple's stuff, because it's not optimized for the PPC (though someone is working on altivec support for SDL, so that may change).
If you want fast raster graphics, you should be using OpenGL, which you can do with PyOpenGL and PyObjC just fine, without bothering with pygame. One of the benefits of Mac OS X is that every machine capable of running it is capable of OpenGL.
-bob
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