Kenichi Yoshida wrote:

>>Andrew Clover's icons have the virtue of doing this: http:// 
>>www.doxdesk.com/img/software/py/icons.png
>
>Very nice design :D.
>
>However, these icons for OS X?

Windows.


>Do you hope that we make the MacPython icon by using the new logo?

There's still some debate on this list on whether to use the official Python 
logo or do something different, but I think on balance folk are moving towards 
the official logo. I've been making my own notes on what's required along with 
my own recommendations on how they should be presented; I've included these 
below but they obviously aren't final or agreed upon so are folks' info only.

Cheers,

has

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MacPython 2.5 Icon Design Requirements

Main goals:

- reinforce brand identity (i.e. use the official Python logo)

- clearly indicate function (an editor should look like an editor, an editable 
document like an editable document, and so on)

Misc. notes:

- Python is a tool/utility, so apart for the blue/yellow Python logo itself 
icons should keep colour to a minimum as-per HIG.

Icon family:

IDLE.app application - a text-based script editor for Python. I'd suggest 
something similar to Script Editor.app, except using the Python logo and a 
different style of pen (e.g. technical drawing pen/pencil) of course.

.py/.pyw files - Python source code document, editable and executable; the 
'normal' file format used by Python scripters. I'd suggest something similar to 
AppleScript .scpt files, except using the Python logo

.pyc/.pyo files - Python binary code document, executable but non-editable 
(should be similar to .py/.pyw icon, exept indicating binary content); these 
are mostly auto-generated by Python for efficiency. I'd suggest a variation of 
the .py icon that indicated binary content, e.g. a light backdrop of rows of 
random 1s and 0s, or a word like '011010', 'byte' or 'data' in its lower half.

BuildApplet.app application - a drag-n-drop converter that turns Python code 
files into standalone double-clickable applications. A DropStuff.app-style 
grinder (which is what the old icon uses) is certainly one option.

applet applications - applets created by Build Applet.app should be given a 
generic 'Python-based applet' icon by default. Probably use something similar 
to the AppleScript applets created by Script Editor.app.

PythonLauncher.app application - a drag-n-drop script runner. Possibly use 
something similar to the Applet Launcher.app for Java.

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-- 
http://freespace.virgin.net/hamish.sanderson/
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