On 21/3/25 15:39, Anton Johansson wrote:
On 21/03/25, Philippe Mathieu-Daudé wrote:
In order to use TCG with multiple targets, replace the
compile time use of TCG_GUEST_DEFAULT_MO by a runtime
access to tcg_ctx->guest_mo.
Signed-off-by: Philippe Mathieu-Daudé <phi...@linaro.org>
---
accel/tcg/internal-target.h | 4 +---
1 file changed, 1 insertion(+), 3 deletions(-)
diff --git a/accel/tcg/internal-target.h b/accel/tcg/internal-target.h
index 1cb35dba99e..014ee756f9d 100644
--- a/accel/tcg/internal-target.h
+++ b/accel/tcg/internal-target.h
@@ -49,11 +49,9 @@ G_NORETURN void cpu_io_recompile(CPUState *cpu, uintptr_t
retaddr);
* Filter @type to the barrier that is required for the guest
* memory ordering vs the host memory ordering. A non-zero
* result indicates that some barrier is required.
- *
- * This is a macro so that it's constant even without optimization.
*/
#define tcg_req_mo(type) \
- ((type) & TCG_GUEST_DEFAULT_MO & ~TCG_TARGET_DEFAULT_MO)
+ ((type) & tcg_ctx->guest_mo & ~TCG_TARGET_DEFAULT_MO)
/**
* cpu_req_mo:
--
2.47.1
I'll parrot some older feedback by Richard
https://lore.kernel.org/all/92cc9335-10bf-4a74-9eb4-249de5545...@linaro.org/
but tcg_ctx->guest_mo can be undefined or bogus here. Could we not
take cpu and access cpu->cc->tcg_ops->guest_default_memory_order
directly instead?
Yes, cpu_req_mo() has access to @cpu.