On 09/10/2012 07:34 AM, Aurelien Jarno wrote: > If it is not possible to implement your FPR code using these functions, > we might want to add some more, but I really thing it's a bad idea to > have this code in the targets.
I thought I got rid of all this in the various rebasing. Certainly it's all gone by the end of the patch series. In particular, the optimization that I was looking for is handled inside tcg_gen_deposit_i64, so there's no point in doing this in target code too. I'll make sure this is gone from the next revision. r~