On 09/10/2012 07:34 AM, Aurelien Jarno wrote:
> If it is not possible to implement your FPR code using these functions,
> we might want to add some more, but I really thing it's a bad idea to
> have this code in the targets.

I thought I got rid of all this in the various rebasing.  Certainly it's
all gone by the end of the patch series.

In particular, the optimization that I was looking for is handled inside
tcg_gen_deposit_i64, so there's no point in doing this in target code too.

I'll make sure this is gone from the next revision.


r~

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