On 23 May 2013 09:18, Claudio Fontana <claudio.font...@huawei.com> wrote: > > add preliminary support for TCG target aarch64.
Richard's handling the technical bits of the review, so just some minor style nits here. I tested this on the foundation model and was able to boot a 32-bit-ARM kernel. > +static inline void reloc_pc19(void *code_ptr, tcg_target_long target) > +{ > + tcg_target_long offset; uint32_t insn; > + offset = (target - (tcg_target_long)code_ptr) / 4; > + offset &= 0x07ffff; > + /* read instruction, mask away previous PC_REL19 parameter contents, > + set the proper offset, then write back the instruction. */ > + insn = *(uint32_t *)code_ptr; > + insn = (insn & 0xff00001f) | offset << 5; /* lower 5 bits = condition */ You can say insn = deposit32(insn, 5, 19, offset); here rather than doing offset &= 0x07ffff; insn = (insn & 0xff00001f) | offset << 5; (might as well also use deposit32 for consistency in the pc26 function.) > +static inline enum aarch64_ldst_op_data > +aarch64_ldst_get_data(TCGOpcode tcg_op) > +{ > + switch (tcg_op) { > + case INDEX_op_ld8u_i32: case INDEX_op_ld8s_i32: > + case INDEX_op_ld8u_i64: case INDEX_op_ld8s_i64: > + case INDEX_op_st8_i32: case INDEX_op_st8_i64: One case per line, please (here and elsewhere). > +static inline void tcg_out_call(TCGContext *s, tcg_target_long target) > +{ > + tcg_target_long offset; > + > + offset = (target - (tcg_target_long)s->code_ptr) / 4; > + > + if (offset <= -0x02000000 || offset >= 0x02000000) { /* out of 26bit rng > */ > + tcg_out_movi64(s, TCG_REG_TMP, target); > + tcg_out_callr(s, TCG_REG_TMP); > + Stray blank line. > + case INDEX_op_mov_i64: ext = 1; Please don't put code on the same line as a case statement. Also fall-through cases should have an explicit /* fall through */ comment (except in the case where there is no code at all between one case statement and the next). thanks -- PMM