On 05/28/2013 12:17 AM, Claudio Fontana wrote: >> > if (type == TCG_TYPE_I32) { >> > value = (uint32_t)value; >> > ext = 0; >> > } else if (value <= 0xffffffff) { >> > ext = 0; >> > } else { >> > ext = 0x80000000; >> > } > The check for type is probably unnecessary, since we don't gain anything (we > still have to check something once), so I'd rather use a uint64_t parameter > and then just check for value < 0xffffffff. >
The check for type is necessary, because we don't guarantee that the high bits of value are zero, sign-extended, or indeed garbage, for TYPE_I32. r~