From: Hans de Goede <hdego...@redhat.com>

Now that we no longer have MIN_REARM_TIMER_NS a bug in the audio subsys has
clearly shown it self by trying to make a timer fire every nano second.

Note we have a similar problem in 1.6, 1.5 and older but there
MIN_REARM_TIMER_NS limits the wakeups caused by audio being active to
4000 times / second. This still causes a host cpu load of 50 % for simply
playing audio, where as with this patch git master is at 13%, so we should
backport this to 1.5 and 1.6 too.

Note this will not apply to 1.5 and 1.6 as is.

Cc: qemu-sta...@nongnu.org
Signed-off-by: Hans de Goede <hdego...@redhat.com>
Signed-off-by: Gerd Hoffmann <kra...@redhat.com>
---
 audio/audio.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/audio/audio.c b/audio/audio.c
index af4cdf6..b3db679 100644
--- a/audio/audio.c
+++ b/audio/audio.c
@@ -1124,7 +1124,8 @@ static int audio_is_timer_needed (void)
 static void audio_reset_timer (AudioState *s)
 {
     if (audio_is_timer_needed ()) {
-        timer_mod (s->ts, qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + 1);
+        timer_mod (s->ts,
+            qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + conf.period.ticks);
     }
     else {
         timer_del (s->ts);
-- 
1.8.3.1


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