Hi Jindrich, This looks like 2 different patches, can you split?
On 10/23/2017 06:07 PM, Jindrich Makovicka wrote: > --- > ui/sdl2.c | 41 ++++++++++++++++++++++++++++++----------- > 1 file changed, 30 insertions(+), 11 deletions(-) > > diff --git a/ui/sdl2.c b/ui/sdl2.c > index aa37b39547..685e4fabec 100644 > --- a/ui/sdl2.c > +++ b/ui/sdl2.c > @@ -169,10 +169,10 @@ static void sdl_hide_cursor(void) > return; > } > > - if (qemu_input_is_absolute()) { > - SDL_ShowCursor(1); > - SDL_SetCursor(sdl_cursor_hidden); > - } else { > + SDL_ShowCursor(SDL_DISABLE); > + SDL_SetCursor(sdl_cursor_hidden); > + > + if (!qemu_input_is_absolute()) { > SDL_SetRelativeMouseMode(SDL_TRUE); > } > } > @@ -185,14 +185,16 @@ static void sdl_show_cursor(void) > > if (!qemu_input_is_absolute()) { > SDL_SetRelativeMouseMode(SDL_FALSE); > - SDL_ShowCursor(1); > - if (guest_cursor && > - (gui_grab || qemu_input_is_absolute() || absolute_enabled)) { > - SDL_SetCursor(guest_sprite); > - } else { > - SDL_SetCursor(sdl_cursor_normal); > - } > } > + > + if (guest_cursor && > + (gui_grab || qemu_input_is_absolute() || absolute_enabled)) { > + SDL_SetCursor(guest_sprite); > + } else { > + SDL_SetCursor(sdl_cursor_normal); > + } > + > + SDL_ShowCursor(SDL_ENABLE); > } first patch: Reviewed-by: Philippe Mathieu-Daudé <f4...@amsat.org> --- second patch: > > static void sdl_grab_start(struct sdl2_console *scon) > @@ -463,6 +465,10 @@ static void handle_mousemotion(SDL_Event *ev) > int max_x, max_y; > struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); > > + if (!qemu_console_is_graphic(scon->dcl.con)) { > + return; > + } > + > if (qemu_input_is_absolute() || absolute_enabled) { > int scr_w, scr_h; > SDL_GetWindowSize(scon->real_window, &scr_w, &scr_h); > @@ -490,6 +496,10 @@ static void handle_mousebutton(SDL_Event *ev) > SDL_MouseButtonEvent *bev; > struct sdl2_console *scon = get_scon_from_window(ev->key.windowID); > > + if (!qemu_console_is_graphic(scon->dcl.con)) { > + return; > + } > + > bev = &ev->button; > if (!gui_grab && !qemu_input_is_absolute()) { > if (ev->type == SDL_MOUSEBUTTONUP && bev->button == SDL_BUTTON_LEFT) > { > @@ -512,6 +522,10 @@ static void handle_mousewheel(SDL_Event *ev) > SDL_MouseWheelEvent *wev = &ev->wheel; > InputButton btn; > > + if (!qemu_console_is_graphic(scon->dcl.con)) { > + return; > + } > + > if (wev->y > 0) { > btn = INPUT_BUTTON_WHEEL_UP; > } else if (wev->y < 0) { > @@ -651,6 +665,11 @@ static void sdl_mouse_warp(DisplayChangeListener *dcl, > int x, int y, int on) > { > struct sdl2_console *scon = container_of(dcl, struct sdl2_console, dcl); > + > + if (!qemu_console_is_graphic(scon->dcl.con)) { > + return; > + } > + > if (on) { > if (!guest_cursor) { > sdl_show_cursor(); > Regards, Phil.