Add float16 support. Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- include/fpu/softfloat.h | 1 + fpu/floatxx.inc.c | 16 +++++ fpu/softfloat.c | 179 ------------------------------------------------ 3 files changed, 17 insertions(+), 179 deletions(-)
diff --git a/include/fpu/softfloat.h b/include/fpu/softfloat.h index 95590d8420..0aae0454e2 100644 --- a/include/fpu/softfloat.h +++ b/include/fpu/softfloat.h @@ -250,6 +250,7 @@ float16 float16_add(float16, float16, float_status *status); float16 float16_sub(float16, float16, float_status *status); float16 float16_mul(float16, float16, float_status *status); float16 float16_div(float16, float16, float_status *status); +float16 float16_sqrt(float16, float_status *status); int float16_eq(float16, float16, float_status *status); int float16_le(float16, float16, float_status *status); int float16_lt(float16, float16, float_status *status); diff --git a/fpu/floatxx.inc.c b/fpu/floatxx.inc.c index 0b6b8b4fd3..7a7f53dd5d 100644 --- a/fpu/floatxx.inc.c +++ b/fpu/floatxx.inc.c @@ -101,6 +101,22 @@ FLOATXX glue(FLOATXX,_div)(FLOATXX a, FLOATXX b, float_status *status) return r; } +FLOATXX glue(FLOATXX,_sqrt)(FLOATXX a, float_status *status) +{ + FP_DECL_EX; + glue(FP_DECL_, FS)(A); + glue(FP_DECL_, FS)(R); + FLOATXX r; + + FP_INIT_ROUNDMODE; + glue(FP_UNPACK_, FS)(A, a); + glue(FP_SQRT_, FS)(R, A); + glue(FP_PACK_, FS)(r, R); + FP_HANDLE_EXCEPTIONS; + + return r; +} + #define DO_FLOAT_TO_INT(NAME, SZ, FP_TO_INT_WHICH) \ int##SZ##_t NAME(FLOATXX a, float_status *status) \ { \ diff --git a/fpu/softfloat.c b/fpu/softfloat.c index 68dfb464d5..83995cc60f 100644 --- a/fpu/softfloat.c +++ b/fpu/softfloat.c @@ -1783,63 +1783,6 @@ float32 float32_muladd(float32 a, float32 b, float32 c, int flags, } -/*---------------------------------------------------------------------------- -| Returns the square root of the single-precision floating-point value `a'. -| The operation is performed according to the IEC/IEEE Standard for Binary -| Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -float32 float32_sqrt(float32 a, float_status *status) -{ - flag aSign; - int aExp, zExp; - uint32_t aSig, zSig; - uint64_t rem, term; - a = float32_squash_input_denormal(a, status); - - aSig = extractFloat32Frac( a ); - aExp = extractFloat32Exp( a ); - aSign = extractFloat32Sign( a ); - if ( aExp == 0xFF ) { - if (aSig) { - return propagateFloat32NaN(a, float32_zero, status); - } - if ( ! aSign ) return a; - float_raise(float_flag_invalid, status); - return float32_default_nan(status); - } - if ( aSign ) { - if ( ( aExp | aSig ) == 0 ) return a; - float_raise(float_flag_invalid, status); - return float32_default_nan(status); - } - if ( aExp == 0 ) { - if ( aSig == 0 ) return float32_zero; - normalizeFloat32Subnormal( aSig, &aExp, &aSig ); - } - zExp = ( ( aExp - 0x7F )>>1 ) + 0x7E; - aSig = ( aSig | 0x00800000 )<<8; - zSig = estimateSqrt32( aExp, aSig ) + 2; - if ( ( zSig & 0x7F ) <= 5 ) { - if ( zSig < 2 ) { - zSig = 0x7FFFFFFF; - goto roundAndPack; - } - aSig >>= aExp & 1; - term = ( (uint64_t) zSig ) * zSig; - rem = ( ( (uint64_t) aSig )<<32 ) - term; - while ( (int64_t) rem < 0 ) { - --zSig; - rem += ( ( (uint64_t) zSig )<<1 ) | 1; - } - zSig |= ( rem != 0 ); - } - shift32RightJamming( zSig, 1, &zSig ); - roundAndPack: - return roundAndPackFloat32(0, zExp, zSig, status); - -} - /*---------------------------------------------------------------------------- | Returns the binary exponential of the single-precision floating-point value | `a'. The operation is performed according to the IEC/IEEE Standard for @@ -2804,60 +2747,6 @@ float64 float64_muladd(float64 a, float64 b, float64 c, int flags, } } -/*---------------------------------------------------------------------------- -| Returns the square root of the double-precision floating-point value `a'. -| The operation is performed according to the IEC/IEEE Standard for Binary -| Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -float64 float64_sqrt(float64 a, float_status *status) -{ - flag aSign; - int aExp, zExp; - uint64_t aSig, zSig, doubleZSig; - uint64_t rem0, rem1, term0, term1; - a = float64_squash_input_denormal(a, status); - - aSig = extractFloat64Frac( a ); - aExp = extractFloat64Exp( a ); - aSign = extractFloat64Sign( a ); - if ( aExp == 0x7FF ) { - if (aSig) { - return propagateFloat64NaN(a, a, status); - } - if ( ! aSign ) return a; - float_raise(float_flag_invalid, status); - return float64_default_nan(status); - } - if ( aSign ) { - if ( ( aExp | aSig ) == 0 ) return a; - float_raise(float_flag_invalid, status); - return float64_default_nan(status); - } - if ( aExp == 0 ) { - if ( aSig == 0 ) return float64_zero; - normalizeFloat64Subnormal( aSig, &aExp, &aSig ); - } - zExp = ( ( aExp - 0x3FF )>>1 ) + 0x3FE; - aSig |= LIT64( 0x0010000000000000 ); - zSig = estimateSqrt32( aExp, aSig>>21 ); - aSig <<= 9 - ( aExp & 1 ); - zSig = estimateDiv128To64( aSig, 0, zSig<<32 ) + ( zSig<<30 ); - if ( ( zSig & 0x1FF ) <= 5 ) { - doubleZSig = zSig<<1; - mul64To128( zSig, zSig, &term0, &term1 ); - sub128( aSig, 0, term0, term1, &rem0, &rem1 ); - while ( (int64_t) rem0 < 0 ) { - --zSig; - doubleZSig -= 2; - add128( rem0, rem1, zSig>>63, doubleZSig | 1, &rem0, &rem1 ); - } - zSig |= ( ( rem0 | rem1 ) != 0 ); - } - return roundAndPackFloat64(0, zExp, zSig, status); - -} - /*---------------------------------------------------------------------------- | Returns the binary log of the double-precision floating-point value `a'. | The operation is performed according to the IEC/IEEE Standard for Binary @@ -4139,74 +4028,6 @@ float128 float128_rem(float128 a, float128 b, float_status *status) status); } -/*---------------------------------------------------------------------------- -| Returns the square root of the quadruple-precision floating-point value `a'. -| The operation is performed according to the IEC/IEEE Standard for Binary -| Floating-Point Arithmetic. -*----------------------------------------------------------------------------*/ - -float128 float128_sqrt(float128 a, float_status *status) -{ - flag aSign; - int32_t aExp, zExp; - uint64_t aSig0, aSig1, zSig0, zSig1, zSig2, doubleZSig0; - uint64_t rem0, rem1, rem2, rem3, term0, term1, term2, term3; - - aSig1 = extractFloat128Frac1( a ); - aSig0 = extractFloat128Frac0( a ); - aExp = extractFloat128Exp( a ); - aSign = extractFloat128Sign( a ); - if ( aExp == 0x7FFF ) { - if (aSig0 | aSig1) { - return propagateFloat128NaN(a, a, status); - } - if ( ! aSign ) return a; - goto invalid; - } - if ( aSign ) { - if ( ( aExp | aSig0 | aSig1 ) == 0 ) return a; - invalid: - float_raise(float_flag_invalid, status); - return float128_default_nan(status); - } - if ( aExp == 0 ) { - if ( ( aSig0 | aSig1 ) == 0 ) return packFloat128( 0, 0, 0, 0 ); - normalizeFloat128Subnormal( aSig0, aSig1, &aExp, &aSig0, &aSig1 ); - } - zExp = ( ( aExp - 0x3FFF )>>1 ) + 0x3FFE; - aSig0 |= LIT64( 0x0001000000000000 ); - zSig0 = estimateSqrt32( aExp, aSig0>>17 ); - shortShift128Left( aSig0, aSig1, 13 - ( aExp & 1 ), &aSig0, &aSig1 ); - zSig0 = estimateDiv128To64( aSig0, aSig1, zSig0<<32 ) + ( zSig0<<30 ); - doubleZSig0 = zSig0<<1; - mul64To128( zSig0, zSig0, &term0, &term1 ); - sub128( aSig0, aSig1, term0, term1, &rem0, &rem1 ); - while ( (int64_t) rem0 < 0 ) { - --zSig0; - doubleZSig0 -= 2; - add128( rem0, rem1, zSig0>>63, doubleZSig0 | 1, &rem0, &rem1 ); - } - zSig1 = estimateDiv128To64( rem1, 0, doubleZSig0 ); - if ( ( zSig1 & 0x1FFF ) <= 5 ) { - if ( zSig1 == 0 ) zSig1 = 1; - mul64To128( doubleZSig0, zSig1, &term1, &term2 ); - sub128( rem1, 0, term1, term2, &rem1, &rem2 ); - mul64To128( zSig1, zSig1, &term2, &term3 ); - sub192( rem1, rem2, 0, 0, term2, term3, &rem1, &rem2, &rem3 ); - while ( (int64_t) rem1 < 0 ) { - --zSig1; - shortShift128Left( 0, zSig1, 1, &term2, &term3 ); - term3 |= 1; - term2 |= doubleZSig0; - add192( rem1, rem2, rem3, 0, term2, term3, &rem1, &rem2, &rem3 ); - } - zSig1 |= ( ( rem1 | rem2 | rem3 ) != 0 ); - } - shift128ExtraRightJamming( zSig0, zSig1, 0, 14, &zSig0, &zSig1, &zSig2 ); - return roundAndPackFloat128(0, zExp, zSig0, zSig1, zSig2, status); - -} - static inline int floatx80_compare_internal(floatx80 a, floatx80 b, int is_quiet, float_status *status) { -- 2.14.3