I submitted the v1 of this series before kraxel's display system rework.
Currently, virglrenderer  support OpenGL ES 2.0 on the guest side
and OpenGL ES 3.0 on the host side.
Thanks to this work, we are able to run QEMU on system that only support OpenGL
The support of OpenGL ES 3.0 on the guest is limited.
We are working on it, so stay tune!
For the most curious of you, the development branch is available on
our gitlab instance .
In order to use this feature in QEMU, we need to create an OpenGL ES context.
This is possible thanks to the following option `-display sdl,gl=es`.
Have a nice day,
Elie Tournier (2):
qapi: Parameter gl of DisplayType now accept an enum
sdl: Allow OpenGL ES context creation
include/ui/sdl2.h | 1 +
qapi/ui.json | 21 ++++++++++++++++++++-
qemu-options.hx | 2 +-
ui/sdl2-gl.c | 17 +++++++++++++++--
ui/sdl2.c | 1 +
vl.c | 14 +++++++++-----
6 files changed, 47 insertions(+), 9 deletions(-)