On 3/7/19 10:05 AM, Mark Cave-Ayland wrote:
> All TCG vector operations require pointers to the base address of the vector
> rather than separate access to the top and bottom 64-bits. Convert the VMX TCG
> instructions to use a new avr_full_offset() function instead of avr64_offset()
> which can then itself be written as a simple wrapper onto vsr_full_offset().
> 
> This same function can also reused in cpu_avr_ptr() to avoid having more than
> one copy of the offset calculation logic.
> 
> Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk>
> ---
>  target/ppc/cpu.h                    | 12 +++++++++++-
>  target/ppc/translate/vmx-impl.inc.c | 22 +++++++++++-----------
>  target/ppc/translate/vsx-impl.inc.c |  5 -----
>  3 files changed, 22 insertions(+), 17 deletions(-)

Reviewed-by: Richard Henderson <richard.hender...@linaro.org>


r~


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