On 2011-05-11 12:15, Stefan Hajnoczi wrote: > From: Kevin Wolf <kw...@redhat.com> > > Asynchronous code is becoming very complex. At the same time > synchronous code is growing because it is convenient to write. > Sometimes duplicate code paths are even added, one synchronous and the > other asynchronous. This patch introduces coroutines which allow code > that looks synchronous but is asynchronous under the covers. > > A coroutine has its own stack and is therefore able to preserve state > across blocking operations, which traditionally require callback > functions and manual marshalling of parameters. > > Creating and starting a coroutine is easy: > > coroutine = qemu_coroutine_create(my_coroutine); > qemu_coroutine_enter(coroutine, my_data); > > The coroutine then executes until it returns or yields: > > void coroutine_fn my_coroutine(void *opaque) { > MyData *my_data = opaque; > > /* do some work */ > > qemu_coroutine_yield(); > > /* do some more work */ > } > > Yielding switches control back to the caller of qemu_coroutine_enter(). > This is typically used to switch back to the main thread's event loop > after issuing an asynchronous I/O request. The request callback will > then invoke qemu_coroutine_enter() once more to switch back to the > coroutine. > > Note that coroutines never execute concurrently and should only be used > from threads which hold the global mutex. This restriction makes > programming with coroutines easier than with threads. Race conditions > cannot occur since only one coroutine may be active at any time. Other > coroutines can only run across yield.
Mmh, is there anything that conceptually prevent fixing this limitation later on? I would really like to remove such dependency long-term as well to have VCPUs operate truly independently on independent device models. Jan -- Siemens AG, Corporate Technology, CT T DE IT 1 Corporate Competence Center Embedded Linux