On Wed, Nov 18, 2020 at 09:58:37AM +0100, Paolo Bonzini wrote: > On 16/11/20 21:04, Jessica Clarke wrote: > > The Requested Privilege Level field is 2 bits, the Table Indicator field > > is 1 bit and the Index field is the remaining 15 bits, with TI=0 meaning > > GDT and TI=1 meaning LDT. > > > > Signed-off-by: Jessica Clarke <jrt...@jrtc27.com> > > --- > > target/i386/hvf/x86.h | 8 ++++---- > > 1 file changed, 4 insertions(+), 4 deletions(-) > > > > diff --git a/target/i386/hvf/x86.h b/target/i386/hvf/x86.h > > index bacade7b65..ea3e1b86b3 100644 > > --- a/target/i386/hvf/x86.h > > +++ b/target/i386/hvf/x86.h > > @@ -214,16 +214,16 @@ static inline uint32_t > > x86_call_gate_offset(x86_call_gate *gate) > > return (uint32_t)((gate->offset1 << 16) | gate->offset0); > > } > > -#define LDT_SEL 0 > > -#define GDT_SEL 1 > > +#define GDT_SEL 0 > > +#define LDT_SEL 1 > > typedef struct x68_segment_selector { > > union { > > uint16_t sel; > > struct { > > - uint16_t rpl:3; > > + uint16_t rpl:2; > > uint16_t ti:1; > > - uint16_t index:12; > > + uint16_t index:13; > > }; > > }; > > } __attribute__ ((__packed__)) x68_segment_selector; > > > > I queued the patch, thanks. > > On further look, though, the bitfield part of the struct is almost never > used, and therefore most uses of the struct itself are more or less > superfluous (apart from some typechecking). In particular, > vmx_read_segment_selector and vmx_write_segment_selector only use the 16-bit > .self field, and the code would be simpler if it was changed to just use a > uint16_t. >
IIRC, that's because vmx_handle_task_switch is incomplete and needs improvement. Certain task switches aren't implemented. > The only place that "needs" the struct is in vmx_handle_task_switch's calls > to x86_read_segment_descriptor and x86_write_segment_descriptor. Those are > also the places that benefit from this patch. But even then, for the sake > of consistency it would make sense for x86_segment_selector to be used only > inside those two functions; the arguments could be just an uint16_t. > Reusing some bits of TCG for task switching would be the most helpful from functional perspective and to avoid code duplication. Thanks, Roman