Encode the index of the temporary within the "pointer" rather than its offset. This breaks a tie with a statically allocated array of temps.
Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- include/tcg/tcg.h | 34 +++++++++++++++++++++++----------- 1 file changed, 23 insertions(+), 11 deletions(-) diff --git a/include/tcg/tcg.h b/include/tcg/tcg.h index 4d001fed39..996addd90c 100644 --- a/include/tcg/tcg.h +++ b/include/tcg/tcg.h @@ -757,6 +757,11 @@ static inline size_t temp_idx(TCGTemp *ts) return ts->index; } +/* + * TCGArg is a convenience for TCGOps, and never exist outside of + * code generation with a specific TCGContext. Simply store the + * pointer value within the TCGArg. + */ static inline TCGArg temp_arg(TCGTemp *ts) { return (uintptr_t)ts; @@ -767,15 +772,15 @@ static inline TCGTemp *arg_temp(TCGArg a) return (TCGTemp *)(uintptr_t)a; } -/* Using the offset of a temporary, relative to TCGContext, rather than - its index means that we don't use 0. That leaves offset 0 free for - a NULL representation without having to leave index 0 unused. */ +/* + * TCGv_{i32,i64,ptr,vec} must be independent of TCGContext, + * so that the globals that we allocate at startup are valid for + * the thread-specfic TCGContext when we generate code. + * Reserve 0 for NULL, and use the temp index + 1 otherwise. + */ static inline TCGTemp *tcgv_i32_temp(TCGv_i32 v) { - uintptr_t o = (uintptr_t)v; - TCGTemp *t = (void *)tcg_ctx + o; - tcg_debug_assert(offsetof(TCGContext, temps[temp_idx(t)]) == o); - return t; + return v ? tcg_temp(tcg_ctx, (uintptr_t)v - 1) : NULL; } static inline TCGTemp *tcgv_i64_temp(TCGv_i64 v) @@ -815,8 +820,7 @@ static inline TCGArg tcgv_vec_arg(TCGv_vec v) static inline TCGv_i32 temp_tcgv_i32(TCGTemp *t) { - (void)temp_idx(t); /* trigger embedded assert */ - return (TCGv_i32)((void *)t - (void *)tcg_ctx); + return (TCGv_i32)(t ? (uintptr_t)temp_idx(t) + 1 : 0); } static inline TCGv_i64 temp_tcgv_i64(TCGTemp *t) @@ -837,12 +841,20 @@ static inline TCGv_vec temp_tcgv_vec(TCGTemp *t) #if TCG_TARGET_REG_BITS == 32 static inline TCGv_i32 TCGV_LOW(TCGv_i64 t) { - return temp_tcgv_i32(tcgv_i64_temp(t)); + /* + * The 64-bit value is a pair of TCGv_i32, with the low part at index 0. + * Since we're encoding the index in @t, pass it through unchanged. + */ + return (TCGv_i32)t; } static inline TCGv_i32 TCGV_HIGH(TCGv_i64 t) { - return temp_tcgv_i32(tcgv_i64_temp(t) + 1); + /* + * The 64-bit value is a pair of TCGv_i32, with the high part at index 1. + * Since we're encoding the index in @t, add one. + */ + return (TCGv_i32)((uintptr_t)t + 1); } #endif -- 2.25.1