Hi, > > So move the vmstate handler registration call too? > > I'd prefer to not add more state variables if we can avoid it ... > > Does that seem right to you?
> @@ -626,7 +625,7 @@ static int add_channel(void *opaque, const char > *name, const char *value, > static void vm_change_state_handler(void *opaque, int running, > RunState state) > { > - if (running && spice_display_init_done) { > + if (running) { > qemu_spice_display_start(); > } else if (state != RUN_STATE_PAUSED) { > qemu_spice_display_stop(); > @@ -635,7 +634,7 @@ static void vm_change_state_handler(void *opaque, > int running, > > void qemu_spice_display_init_done(void) > { > - spice_display_init_done = true; > + qemu_add_vm_change_state_handler(vm_change_state_handler, NULL); > vm_change_state_handler(NULL, runstate_is_running(), runstate_get()); I'd just call qemu_spice_display_start() directly here, the need for runstate_get() goes away then. Otherwise looks good to me. take care, Gerd