Mahmoud Mandour <ma.mando...@gmail.com> writes:
> Hello, > > This series introduce some minor improvements/bug fixes in the cache > plugins and multicore cache modelling. > > Multi-core cache modelling is handled such that for full-system > emulation, a private L1 cache is maintained to each core available to > the system. For multi-threaded userspace emulation, a static number of > cores is maintained for the overall system, and every memory access go > through one of these, even if the number of fired threads is more than > that number. > > Also, raising the levels of warnings induced some warnings, this is > fixed in it's own patch. > > Patches that still need review (other patches are already queued): > 1. plugins/cache: Supported multicore cache modelling > 2. docs/devel/tcg-plugins: added cores arg to cache plugin Could you re-base this onto the current master please? I skipped the patches already merged but still couldn't get the series to cleanly apply. -- Alex Bennée