On Mon, Mar 13, 2023 at 02:12:00PM +0400, marcandre.lur...@redhat.com wrote: > From: Marc-André Lureau <marcandre.lur...@redhat.com> > > There is no guarantee to have a current GL context here. The current > code seems to rely on the renderer using a GL backend, and to set a > current GL context. But this is not always the case, for example if the > renderer backend is DirectX. > > This change is enough to fix using virgl with sdl2 on win32, on my setup. > > Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> > --- > ui/sdl2.c | 4 +++- > 1 file changed, 3 insertions(+), 1 deletion(-)
Reviewed-by: Daniel P. Berrangé <berra...@redhat.com> With regards, Daniel -- |: https://berrange.com -o- https://www.flickr.com/photos/dberrange :| |: https://libvirt.org -o- https://fstop138.berrange.com :| |: https://entangle-photo.org -o- https://www.instagram.com/dberrange :|