On Mon, Mar 13, 2023 at 02:12:04PM +0400, marcandre.lur...@redhat.com wrote: > From: Marc-André Lureau <marcandre.lur...@redhat.com> > > -display sdl,gl=es didn't actually use OpenGL ES. > > Using OpenGL ES allows to use ANGLE, which works generally better than > Windows/OEM OpenGL driver. > > (note: users can still bypass the QEMU choice with SDL_RENDER_DRIVER > environment variable) > > (note: for some reason, specifying a driver disables batching and > breaks rendering, so enable it explicitly) > > Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com> > --- > ui/sdl2.c | 16 ++++++++++++++++ > 1 file changed, 16 insertions(+)
Reviewed-by: Daniel P. Berrangé <berra...@redhat.com> With regards, Daniel -- |: https://berrange.com -o- https://www.flickr.com/photos/dberrange :| |: https://libvirt.org -o- https://fstop138.berrange.com :| |: https://entangle-photo.org -o- https://www.instagram.com/dberrange :|