On Mon, Mar 13, 2023 at 02:12:04PM +0400, marcandre.lur...@redhat.com wrote:
> From: Marc-André Lureau <marcandre.lur...@redhat.com>
> 
> -display sdl,gl=es didn't actually use OpenGL ES.
> 
> Using OpenGL ES allows to use ANGLE, which works generally better than
> Windows/OEM OpenGL driver.
> 
> (note: users can still bypass the QEMU choice with SDL_RENDER_DRIVER
> environment variable)
> 
> (note: for some reason, specifying a driver disables batching and
> breaks rendering, so enable it explicitly)
> 
> Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
> ---
>  ui/sdl2.c | 16 ++++++++++++++++
>  1 file changed, 16 insertions(+)

Reviewed-by: Daniel P. Berrangé <berra...@redhat.com>


With regards,
Daniel
-- 
|: https://berrange.com      -o-    https://www.flickr.com/photos/dberrange :|
|: https://libvirt.org         -o-            https://fstop138.berrange.com :|
|: https://entangle-photo.org    -o-    https://www.instagram.com/dberrange :|


Reply via email to