On 8/23/23 02:39, Jordan Niethe wrote:
+static void tcg_out_addpcis(TCGContext *s, TCGReg dst, intptr_t imm) +{ + int d0, d1, d2; + + tcg_debug_assert((imm & 0xffff) == 0); + tcg_debug_assert(imm == (int32_t)imm); +I think you need imm >>= 16 here. Without that the next patch in the series crashes. + d2 = imm & 1; + d1 = (imm >> 1) & 0x1f; + d0 = (imm >> 6) & 0x3ff;
Yes indeed. Silly error. I wonder what went wrong in my testing... r~